Bastion is a heaven ruled by Kyrian Covenant. Those, who had led a life full of justice, are drawn by Bastion. These are carrying souls to the Shadowlands.
Maldraxxus is the heart of the military in the Shadowlands, ruled by the Necrolord Covenant. It’s home for undead mages, necromancers and forgotten souls.
Ardenweald is a location, ruled by the Night Fae Covenant. Ancient trees absorb souls and give them a rebirth.
Revendreth is a land of dark secrets and gothic spires, ruled by the Venthyr Covenant. Souls that are prideful or flawed in life are sent here by The Arbiter to atone for their sins and seek redemption through torment inflicted by the vampiric Venthyr.
The Maw is the endgame zone of the Shadowlands, a swirling vortex composed of the vilest souls sent to the Shadowlands and ruled by The Jailer, a being who has never been seen before. The Maw is also home to Torghast, Tower of the Damned, is an endlessly replayable, ever-changing dungeon.
Orbios – is a new capital in the Shadowlands.
In the new system you can choose your own Covenant to get access to unic signatures, class abilities, armor, mounts and etc.
P.S. You can always change Covenants for a steep price.
How it works?
In your Sanctum, you’ll meet three key members from your Covenant. You’ll be able to bind yourself to one of its members, sharing some of their power through an artifact-like talent tree. Bonuses you achieve are varied between combat benefits, utility, defenses, and enhancing that Covenant’s signature abilities.
First, you will be available for two of three Convenants. To unlock your third Soulbind you will need to complete the Covenant Campaign for your Covenant.
The first point you get for free. To open following ones you have to gain Renown.
There are three ways to earn Renown:
You will gain a level of Renown for every Chapter of your Covenant Campaign that you complete.
You will be offered a weekly quest to gather Anima for deposit in your Sanctum.
You will be offered a second weekly quest to enter The Maw and rescue Tormented Souls who belong under your Covenant’s purview.
Warlords of Draenor introduced the first system for offline progression to World of Warcraft with Garrison Missions and the Shipyard. This concept was carried through Legion with Class Hall Missions, and Battle for Azeroth with War Campaign Missions. Now, in Shadowlands, there’s the next evolution of Missions, Covenant Adventures.
Available on Mobile*
As with previous iterations of the system, Adventures require a currency, and each Adventure costs an amount of that currency to launch. For Adventures, the currency is Reservoir Anima which is Anima earned from the weekly quest, Replenish the Reservoir, and is stored in your Anima Reservoir.
Players will be able to access a zone-specific travel network within their Sanctum. These travel networks are specific to each Covenant.
Anima is a resource of Shadowlands. Anima can be obtained from many sources in the Shadowlands and used in the Covenant features.
Here is the list of available Covenants. Follow link to read more about them:
New Dungeons and Raid
There are four difficulties consisting of Normal (50-60), Heroic (60), Mythic (60), and Mythic+ (60).
Normal Dungeons drop Item Level 157 gear at Level 60.
Heroic Dungeons drop Item Level 170 gear.
Mythic Dungeons drop Item Level 183 gear.
Dungeon Minimum Level Location
The Necrotic Wake 50 Bastion
Plaguefall 53 Maldraxxus
Mists of Tirna Scithe 55 Ardenweald
Halls of Atonement 57 Revendreth
Theater of Pain 60 Maldraxxus
De Other Side 60 Ardenweald
Spires of Ascension 60 Bastion
Sanguine Depths 60 Revendreth
New Raid: Castle Nathria
Shadowlands Torghast, Tower of the Damned is also new type of dungeon with dynamic content. It can be entered in group sizes of 1 to 5 Players. Every time you enter Torghast, you will have a new experience. The stronger you are, the harder the content.
The number of deaths is a limit here. Dying in Torghast lets you respawn at the beginning of the floor you are currently on.
1 Player: 5 deaths.
2 Players: 8 deaths.
3 Players: 10 deaths.
4 Players: 13 deaths.
5 Players: 15 deaths.
As Anima is the main power of this dungeon, there are cases you receive it:
- Anima Orbs can simply spawn on the Floor but are generally protected by Elite Mobs.
- The ones that spawn in Break Rooms won’t be protected.
- Empowered Mobs with increased damage and health will spawn at the end of most floors. Killing them always spawns an Anima Orb.
- Rare Mobs will always spawn an Anima Orb once killed.
- Enemies and phylacteries in Torghast hold Anima Orbs and drop them once killed or destroyed.
- Completing side objectives, such as opening special chests or helping covenant prisoners, will spawn an Anima Orb.
- Anima Orbs can be spawned from Plundered Anima Cell, which can be purchased from broker NPCs in Break Rooms.
Class Anima Powers:
M+ Cache – new modification in the Shadowland
The Great Vault is the Shadowlands equivalent of the Mythic+ and PvP Weekly Cache in Battle for Azeroth, but it has a pleasant change.
In Shadowlands you receive a reward for completing one among Mythic+ dungeon, Raid, or for participating in PvP. If you complete more content, you earn yourself a choice of items.
Completing the following objectives adds choices to your Vault:
- Defeat 3 Raid Bosses/ Complete 1 Mythic Dungeon/ Earn 125 Conquest Points
- Defeat 7 Raid Bosses/ Complete 4 Mythic Dungeons/ Earn 350 Conquest Points
- Defeat 10 Raid Bosses/ Complete 10 Mythic Dungeons/ Earn 875 Conquest Points
Note: You will only get one item. Completing additional objectives only increases the number of choices.
With the Shadowlands Alpha development update, Blizzard revealed a much-requested feature: the return of PvP Vendors!
With these vendors, players can once again target specific items for PvP, as well as use Conquest to upgrade their items. While end-game systems will not be available for testing right away in Shadowlands, hearing about this change early on is promising.
Legendaries and Professions
Legendaries will be returning in Shadowlands. Developers have stated that although they liked how legendaries worked in Legion, they did not like their RNG-heavy acquisition methods. In Shadowlands Runecarver will craft Legendary artifacts with your materials, which can be crafted by professions.
The more information for each new profession you can check below:
There are also some new mount species, with more insects added like moths and decomposers, as well as rocs, winged lions, giant beasts, and death wargs. There are mounts for each zone, including Ardenweald and Bastion. Some of these are most likely linked to Covenant rewards.